The Senior Technical Artist uses his technical skills to accomplish great aesthetic results. Both in the form of creating technically challenging assets (e.g. particle effects, shaders) and supporting the art team with technical improvements (e.g. rigs, scripts, pipeline enhancements, performance analysis and recommendations). The ideal candidate is also able to contribute to production by modelling, texturing, level building etc.
You have an interest in both technical systems and aesthetics, and how they influence each other;
You are able to analyze, solve and document workflow- and pipeline issues;
Your background is in games or related fields, with multiple years of experience.
Working in a creative and quality driven environment with enthusiastic colleagues;
A great spot to learn and share knowledge;
Benefits according to experience and job;
A healthy work-life balance;
Studio location in the heart of Amsterdam.