Would you like to work for one of the leading VR + AR development studio’s, fully dedicated to the latest and greatest virtual and augmented reality projects?
Force Field is always looking for talented creatives who are eager to enter the next level. Is the force strong with you and does one of the positions listed below spark your interest?
Do you want more information or want to send your portfolio and resume?
Just drop us a line: email@example.com
Force Field is looking for an Art Outsourcing Manager to drive the art outsourcing of all VR projects in the studio. He/she will be responsible for the entire process: from partner selection and negotiation to briefing and reviewing, as well as budget accountability and timely delivery.
We are looking for a talented designer who is passionate about creating the most innovative and state of the art VR and AR applications and experiences. As a designer, you will be responsible for overall design within the team of high end VR and AR applications.
We are looking for a talented developer who is passionate about creating groundbreaking, state of the art VR and AR applications. As a VR/AR developer you will be responsible for implementing the functionality in engine, middleware and mobile applications.
We are looking for a highly enthusiastic and dedicated 3D artist who can work closely together with our concept artists and can create awesome 3D art. We expect you to have great attention to detail and the ability to bring your art to life with your textures.
As a Senior Character Artist, you create detailed 3D human(oid)s, animals, creatures, robots and other characters for our VR and AR productions.
We are looking for a talented Lead Programmer who is passionate about creating groundbreaking, state of the art VR and AR games and entertainment. The lead programmer manages the tech team and all aspects of a project’s technical design, including engine, middleware and game systems. He or she works closely with the technical director and other stakeholders to define a project’s technical approach.
The Lead Artist leads an art team in the development of all aspects of a game’s visual design, including 2D and 3D assets, environments, characters, animation and UI. He or she creates briefings, mood boards, paint-overs, does regular art reviews and creates assets where necessary.
Are you nearing the completion of your education, and are you looking for an intern position? Look no further! Force Field VR offers you the opportunity to work on amazing unannounced projects together with a team of experienced professionals.
The Producer is responsible for managing a game project to finish within budget, time and scope. As a producer you will coordinate the team’s progress, ensuring deliverables are met to quality and in a timely manner, and report progress to the management.
The Senior Producer is responsible for managing a complex game project to finish within budget, time and scope. As a producer you will coordinate the team’s progress, ensuring deliverables are met to quality and in a timely manner, and report progress to management.
The UI artist works closely together with the UI/UX designer and is responsible for creating and implementing 2D and 3D UI content that’s both beautiful and functional. Guiding the end-user with graphical tools such as position, size, color and animation should be second nature and can lead to constructive discussions with Art and Design.
The Storyboard/Graphic artist primarily creates storyboards for a multitude of VR- and 360 video projects such as animations, cinematics, intros, trailers, experiences and commercials. When not working on storyboards he/she makes 2D art for pitches, presentations, logos, web, print, digital media and more. Affinity with or experience in game development is a big plus.
As a senior environment artist you create high-quality 3D assets and build, populate and light complete levels that meet the needs of the design team. You also mentor and guide less experienced artists and interns.
We are looking for a talented Lead game designer who is passionate about creating the most innovative and state of the art VR and AR games. As a lead game designer, you will be responsible for overall design within the team of high end VR and AR games.
We are looking for a talented Senior Game Programmer who is passionate about creating groundbreaking, state of the art VR and AR games and entertainment. As a Senior Game Programmer you have experience with the design, implementation and continuing support of software sub systems. You work closely together with the rest of the game team and should have a good and thorough understanding of the C++ programming language.
The Technical/FX Artist focuses on technically challenging art tasks by both creating assets (such as particle FX) and supporting the art team (with rigs, shaders, scripts etc). The ideal candidate is also able to model and texture 3D objects, build levels etc.
The 3D artist creates superb props, vehicles, environments and vegetation for our multi-platform games.
The Senior 3D Artist is an experienced generalist and creates complex characters, props, vehicles and levels, as well as guide 3D artists and interns to deliver quality art within time and budget.
The Senior 3D animator breathes life into our products by creating animations for characters (human and non-human), weapons, vehicles and objects, as well as special events, scripted sequences and cut-scenes.
Force Field is looking for the best talents to help us develop a new generation of digital entertainment. We are one of the leading entertainment studio’s working exclusively on virtual and augmented reality projects for both Home Entertainment and Location Based Entertainment. The Business Developer is responsible for a worldwide strategic plan for VR entertainment on location.
We are looking for a talented UI designer to create amazing user experiences in virtual reality. You should have and understanding of clear communication through impactful design and the considerations for working in this exciting technology. You must be able to take a high level brief and deliver intuitive and functional in line with the product art direction and