Are you looking to collaborate in a multidisciplinary team to implement server side game features and systems for our groundbreaking VR games and experiences? Do you like working closely together with the client side team to support them in implementing the client side features?
Are you a comfortable setting up external servers that can be used by our games to support our games, which can seamlessly scale based on demand and can recover from basic errors and problems?
Are you passionate about networking and multiplayer in Unreal and do you like using your knowledge to guide other programmers and designers in writing fail safe network code and blueprints?
Do you know how to dive into a large codebase to track down that tiny detail that has caused a big issue, to the delight of your fellow team members?
Is C++ your main programming language, because the full control of it really gets you excited and are you equally passionate about optimizing network systems for optimal latency and bandwidth utilization?
Then we are surely looking for you!